PROCESS – Design project | User survey | Ideation | Experience prototyping | First person perspective evaluation | Prototyping | Interview in context | Design report with guidelines

I used this project to explore information and interaction in interiors as a preparation for my graduation project.

Information is everywhere, and with omnipresent computing and more and more touch screens that require our focused attention, there is a need for ‘calm technology’ with less flat and focused interactions and less distractions. With this design project, I therefore explored enriched spatial living experiences of peripheral interaction through materiality, in interior product design at home. I work towards a more balanced, comfortable home life in which information and interaction are brought to the background. For this, I made two slightly different prototypes that visualize notifications of apps in an abstract manner and allow users to organize the information by allocating notifications through tangible interactions for more deliberate information intake. The interaction is shown and explained in the video at the end of this page.

I have set up this project myself based on my vision. This allowed me to practice defining and managing my own project, including trying to arrange for a company client. By chosing an explorative design process, I was able to try different ideation techniques; by making a future scenario of interaction at home, by taking objects and rethinking and evaluating the interactions and experience by trying out quick prototypes. I found these hands-on techniques suited me as an intuitive designer to design innovative interactions. My main method was reflective transformative design process, and based on the explorations, I set up hypotheses. While doing market research and positioning, I defined the user group.

Based on the explorations and hypotheses, the final prototypes were selected, made and then tested with users by means of guided interviews. I gained insights on the value of the core concepts of showing abstract app information and allocating notifications to organize them. The filtering of information especially seemed to be benecial as it allows to focus more. Next, I found that the interactions should be improved through making them more distinct and haptic to make them easier to remember and more intuitive. As hypothesized, the interaction with the pillow seems more peripheral, which made it casual and relaxing. Addition insights were found concerning the experience. Intuitiveness seemed to be linked to the pleasantness and comfort of the experience. The results were also visualized in the infographic below.

These conclusions act as a stepping stone for the next iteration. So, I will be continuing with this as my Final Master Project, in which I will explore the business prosperity of information decoration and interactive materiality in home interiors as a means to enrich the experience for information.

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