During my Final Bachelor Project, I designed and made Myshell. Myshell is a personalized shell, which is something to hold on to and relax with in a future where owning is a luxury and sharing is universal. The soft sound is based on memories, recordings from in this case the beach in the Netherlands. The speaker is embroidered in fish leather, provided by NYVIDD, and the shell would be made of 3D printed glass from locally retrieved sand. This way a memory is made tangible. The soft sound creates a personal moment of comfort, enhanced by the interaction which is close to your ear.
At the “Luxe?” exposition in CUBE design museum, it was mentioned that cars and houses will be shared, and owning will become a luxury. But there is also another perspective on reducing waste, and that is by emotionally durable design and circularity. Myshell creates awareness on the two perspectives and looks at how they can coexist.
Professional Identity & Vision
I want to design personalized living experiences of comfort and happiness by intuitive interaction design and durable, sustainable products. Therefore, I used this project to put my vision into practice with a perspective to the future.
Doing my Final Bachelor Project in the squad Crafting Everyday Soft Things helped me in my just-do-it mentality, through being more hands-on and working with a material approach. This way I got more results, which gave me more confidence in the project.
Though it is a design project, research questions were set up. The answers were not the goal or end result, but rather the questions acted as an evaluation tool. I feel like this kind of design project really works well for me, as I can tryout aspects of my vision and explore if I want to continue with that after graduation.
As for emotional durability, I think I will definitely take it into consideration for future projects. I especially like working with ‘new’ and environmentally friendly materials, like fish leather which is a waste product. As for the circular materialization and emotional durability design framework that I used, I will continue to use them as design guidelines. Lastly, I made a ‘decision tree’ to let all the aspects come together into the final concept.
I used several business models, but instead of using it for focusing the business, I used it to clear up and focus my project. I filled in the Golden circle, the value proposition canvas and the vision statement model. Besides some acquisition for the material fish leather, I also did some PR for the demo day.
During this project I spend a lot of time getting familiar with SolidWorks and also Cura for 3D printing, which was one of my biggest goals.
The final concept is entirely inspired on the questionnaire results. I like to use a lot of models and also tweak them. An example is the customer journey map that I used on myself to map my work efficiency. Besides that, I used a heuristic evaluation and cognitive walkthrough as two evaluation methods for the first iteration prototypes.
I also used a lot of ideation methods. Some examples are research ideation, embodied and movement based ideation, and nature ideation. Eventually research and questionnaire based ideation made me come up with the final concept. I used a QOC-matrix to choose a concept to continue with in the first iteration. Moreover, the shell design is entirely based on the golden ratio.
To get an overview of the big amount of data from the two questionnaires, I mostly used color coding. I had 36 and 17 participants and analyzed it in Excel and visualized it in Illustrator as minimalistic and visual as possible.